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Devlog
February 2021 Update
February 19, 2021
by
Little Boom Games
Hello Internet, I hope you are doing well, and that you are safe and sound given all the external events right now. Living in midwest USA I spent this last week conserving power due to the polar vorte...
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January 2021 Update - Alpha 0.2 available
January 19, 2021
by
Little Boom Games
Hello Internet, Another month has come and gone. This last month was definitely as busy as expected if not more so. But I made it though the holidays and into the new year and even got a little done o...
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December Update
December 21, 2020
by
Little Boom Games
Hello Internet! Has it been another month already? Seems like the end of this year is moving so fast. Well the port is going good. I have 2/3 of the previous systems and mechanics ported to C++ and th...
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November Update
November 21, 2020
by
Little Boom Games
Hello Internet! Wow, this month seemed to fly by so fast. This month I completed another course on learning the Unreal Engine. Things really started clicking for me in this course. The latest project...
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October Update
October 21, 2020
by
Little Boom Games
Hello Internet! I am back again with a new monthly update. As has been the case for the last few months I did not make any direct progress to this project. However I have made progress towards learnin...
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September Update
September 19, 2020
by
Little Boom Games
Hello Internet, I would like to start off as always by saying Thank you for your support and interest in Time-Storm. Not much progress has been made on the project this month. My "day job" work load i...
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August Update
August 11, 2020
by
Little Boom Games
#Monthly Update
Hello Internet, Thank you for your support and interest in Time-Storm. Let me start off with an apology as it has been almost 2 months since my last update. I will explain later what was going on but...
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Where am I going from here?
June 14, 2020
by
Little Boom Games
It has been a crazy couple weeks since "launching" this game. Trying to play and rate as many of the submissions as possible was fun but felt almost as stressful as the timeline to make the game. I wa...
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V1.0 Release
May 30, 2020
by
Little Boom Games
Initial version 1.0 release and submission to the GameDev.tv Game Jam...
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